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#Xenonauts 2 twitter generator#
Portrait Generator Update Preview & Stretch Goal Update! Alien UFOs can totally attack you in Xeno, althrough I think Xeno does a mistake when it seems that alien UFOs can always be detected - they should be able to hide.Īnother feature I like is being able to bombard UFO sites, which is pretty much a way to get rid of shitty scouts and small saucers that are more hassle than it is worth. Or mount a Counter-Air Patrol over an area they suspect has X-COM bases, in order to shoot down your aircraft at the start of their path. They can't, for example, decide to mount a Combat Air Patrol around a mission site and then shoot down any X-COM aircraft that get near. They can only hurt you in the Geoscape in three ways - taking down your intercepting planes, base attacks and country infiltration. But later on, it makes no sense that the UFOs are letting your vessels stroll around.
![xenonauts 2 twitter xenonauts 2 twitter](https://i.imgur.com/r3HkIel.jpg)
To the UFOs, your vessels might as well not even exist - which makes sense in the early game where they probably laugh at your puny jets while they zoom around with Elerium engines that enable them to go up to Mach 7. One of the problems of the X-COM airgame is that its pretty much a UFO shooting gallery. Especially when you see stuff like OpenX-COM Mods - Piratez being the foremost example.įor example, one feature I think that Xenonauts got beat compared to OpenX-COM, is the air game. I think the devs should try to innovate - and by that I mean GOOD innovation, like more complex systems, not streamlining - because competition is tougher than ever.